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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games in Ukraine for Q1 2022: Performance Insights

In Q1 2022, the top 5 hypercasual games in Ukraine showed varied performance in weekly downloads, revenue, and active users. Detailed insights reveal trends in user engagement and app popularity.

Top 5 Hypercasual Games in Ukraine for Q1 2022: Performance Insights

In the first quarter of 2022, hypercasual games in Ukraine saw significant fluctuations in downloads, active users, and revenue. Here’s a closer look at the performance of the top 5 hypercasual games on a unified platform, based on data from Sensor Tower.

Бабл Квас, released by APPWILL COMPANY LTD, experienced a decline in weekly downloads from 212K in late January to around 5.8K by the end of March. Active users followed a similar trend, peaking at nearly 380K in late January before dropping to approximately 54.7K by the end of the quarter.

Twerk Race 3D — Fun Run Game from Freeplay LLC saw a dramatic rise in weekly downloads mid-February, reaching nearly 189K, before tapering off to about 9K by the end of March. Active users also surged to 316K at the end of February, then declined to around 66K by the end of March.

DOP 4: Draw One Part by SayGames LTD experienced a notable increase in weekly downloads in late February, peaking at approximately 115K, before settling at around 20.6K by the end of March. Active users showed a similar pattern, with a high of approximately 224K in late February, decreasing to around 77.1K by the end of the quarter.

Going Balls from SUPERSONIC STUDIOS LTD saw fluctuating weekly downloads, peaking at 126K in late February before stabilizing at around 40.5K by the end of March. Active users peaked at approximately 221K in late February and remained relatively stable at around 147K by the end of March. Weekly revenue ranged from $3 to $144, showing no significant spikes.

Snake.io - Fun Online Snake by Kooapps observed a steady increase in weekly downloads, reaching a peak of 70.1K in late February. Active users also saw a significant rise, peaking at approximately 478K in early March, before ending the quarter at around 293K. Weekly revenue for the game fluctuated between $66 and $156.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022